Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering
Learn modern OpenGL that underpins most new games, game engines and 3D rendering applications.
Sonar Systems
Summary
- Reed courses certificate of completion - Free
Overview
What you'll learn
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Program in Modern OpenGL
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Understand gaming constructs/concepts
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Ability to create a game engine
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Ability to create a game
Curriculum
Course media
Description
Learn about the fundamentals that make the awesome games we play and the game engines behind them. A step by step process is used to show everything from setting up to essential Modern OpenGL features.
Gain a good understanding of the following concepts:
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Setting Up on Windows and Mac using GLFW, SDL and SFML
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2D Drawing
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3D Drawing
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Texturing
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Lighting
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3D Rendering
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Shaders/GLSL
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Model Loading
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Cube Mapping
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C++ Programming
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C++ Game Development
OpenGL is the most popular graphics library in the world, most mobile games use OpenGL and many other applications as well.
You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.
Over 205,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course.
If you have any questions regarding the topics covered in this course, please feel free to ask. I'm always happy to help those who want to learn.
To summarise this is what you get:
• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.
• All videos are downloadable. Learn wherever you want, even without an internet connection!
• Downloadable starter code and final code for each section.
• Free helpful support in the course Q&A when you have questions or get stuck.
• Multiple coding challenges to practice your new skills (solutions included).
Sounds great? Then start this adventure today by clicking the “Take this course" button, and join me in the only course that you will need!
Who is this course for?
- This OpenGL course if for anyone looking to learn the inner workings of games and game engines.
- Anyone looking to move from Immediate Mode to Modern OpenGL
Requirements
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Understand the fundamentals of C++ Programming
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Basic mechanics in modern games
Questions and answers
Currently there are no Q&As for this course. Be the first to ask a question.
Certificates
Reed courses certificate of completion
Digital certificate - Included
Will be downloadable when all lectures have been completed
Reviews
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.